É do conhecimento geral que uma das coisas que melhora a jogabilidade do css é uma boa config que ajude no aumento dos fps. Portanto, para aqueles que procuram incansávelmente aqui vai uma boa config de fps.
//wtf@1337commandsmat_dxlevel "81"
gl_clear "0"showhitlocation "1
"violence_ablood "1
"violence_agibs "1
"violence_hblood "1
"violence_hgibs "1
"budget_show_history "0
"jpeg_quality "100
"sv_forcepreload "1
"cl_minmodels 1
cl_mim_t 1
cl_mim_ct 1
props_break_max_pieces 0
props_break_max_pieces_perframe 0
func_break_max_pieces 0
weapon_showproficiency 1
mp_decals 0muzzleflash_light 0
zoom_sensitivity_ratio 0.8
gl_clear 0
mp_decals 20
fps_max101
blink_duration "0
"con_enable "1
"flex_smooth "0
"decalfrequency "0
"room_type "0"
// Netsettings
cl_cmdrate 101cl_interp_all 1
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_smooth 1cl_smoothtime 0
cl_interp_npcs 0.01
cl_resend 2cl_unlag 1
rate 25000
cl_cmdbackup 2
net_maxfragments 1280
cl_lagcompensation 1
cl_lagcomp_errorcheck 1
sv_alternateticks 0
sv_unlag 1
r_maxmodeldecal 1
//Cl commands
cl_ejectbrass 0
cl_phys_props_max 0
cl_radartype 1
cl_ragdoll_physics_enable 0
cl_show_splashes 0
cl_drawmonitors 0
cl_pred_optimize 2
cl_predictweapons 1
cl_forcepreload 1
cl_radar_locked "1
"cl_radaralpha "300
"cl_autohelp "0
" cl_detail_avoid_force "0
"cl_detail_avoid_radius "0
"cl_detail_avoid_recover_speed "0
"cl_logofile "0
"cl_rumblescale "0
"cl_detail_max_sway "0
" cl_pred_optimize "2
"cl_downloadfilter "nosounds"
//Mat settings
mat_mipmaptextures "1
"mat_hdr_level 0
mat_antialias 0
mat_reducefillrate 0
mat_clipz 1
mat_antialias 0
mat_forceaniso 0
mat_hdr_enabled 0
mat_hdr_level 0
mat_picmip 2
r_ropetranslucent 0
mat_trilinear 0
mat_wateroverlaysize 16
mat_vsync 0
mat_specular 0
mat_compressedtextures 1
mat_bumpmap 0
mat_forcemanagedtextureintohardware 1
mat_diffuse "1
" mat_disable_bloom "1
" mat_bumpmap "0
" mat_bloomscale "0
" mat_fastnobump "1
" mat_bumpmap "0
" mat_softwareskin "0
"mat_softwarelighting "0
"mat_forcehardwaresync "0
"mat_shadowstate "0
"mat_autoexposure_max "0
"mat_autoexposure_mim "0
"mat_bufferprimitives "1
"mat_bumpbasis "0
"mat_debugdepthval "0
"mat_debugdepthvalmax "0
"mat_disable_fancy_blending "1
"mat_disable_lightwarp "1
"mat_disable_ps_patch "1
"mat_envmapsize "0
"mat_envmaptgasize "0
"mat_fastnobump "1
" mat_fastspecular "1
"mat_filterlightmaps "0
"mat_framebuffercopyoverlaysize "0
"mat_texture_list_all "0
"mat_texturelist_directories "0
"mat_texturelist_files "1
"mat_parallaxmap "0
" r_DoCovertTransitions "1
"rope_averagelight 0
rope_smooth 0
rope_subdiv 0
rope_wind_dist 0
rope_drawlines "0"
// r_settings
r_avglight 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_decal_cullsize 2
r_decals 0
r_drawflecks 0
r_drawmodeldecals 0
r_dynamic 0
r_lightaverage 0
r_worldlightmin 0
r_worldlights 0
r_flex "0
" r_occlusion 0
r_renderoverlayfragment 0
r_shadows 1
r_waterforceexpensive 0
r_dynamic 0
r_waterforceexpensive 0
r_drawbatchdecals 0
r_3dsky 0
r_shadows 0
r_drawdetailprops "0
" r_DrawWater "0
"r_drawparticles "0
"fog_enable_water_fog "1
" r_waterdrawreflection "0
" r_cheapwaterend "1
"r_cheapwaterstart "1"
r_maxdlights "0"
r_maxnewsamples "0
"r_maxsampledist "0
"r_minnewsamples "0
"r_norefresh "0
"r_waterforcereflectentities "0
"// processor settings
r_3dnow 0r_mmx 1
r_sse 1
r_sse2 1
//lod settings and model settings
lod_Enable 1
r_rootlod 2
cl_ejectbrass 0r_modellodscale 0.01
r_maxmodeldecal 1
r_teeth 0 r_lod 0 r_eyes 0
r_eyeglintlodpixels "0
"r_eyesize "0
"r_eyeshift_z "0
"r_eyeshift_y "0
"r_eyeshift_x "0
" r_eyemove "0
"r_eyegloss "0
" r_drawflecks "0
" r_dopixelvisibility "0
"r_drawmodeldecals "0
"r_radiosity "4
" fog_enable "0
" fog_enableskybox "0
" r_dynamic "0
" r_avglight "0
" r_lightaverage "0
" r_lightinterp "0
" r_drawropes "0
" g_ragdoll_fadespeed "0
"g_ragdoll_important_maxcount "0
"g_ragdoll_lvfadespeed "0
"g_ragdoll_maxcount "0
"lod_Enable "1
"lod_transitiondist "0
"npc_height_adjust "1"
//rope settings
rope_averagelight 0
rope_wind_dist 0
rope_smooth "0
"rope_wind_dist "0
"rope_smooth "0
"rope_averagelight "0
"rope_collide "0
"rope_smooth_minalpha "255
"rope_smooth_maxalpha "255
"rope_smooth_maxalphawidth "0
"rope_smooth_enlarge "0
"rope_smooth_minwidth "0
"r_ropetranslucent "0"
//crosshair
cl_crosshairscale 600
cl_crosshaircolor 4
cl_crosshairusealpha 1
cl_crosshairalpha 99999
//sound
bgmvolume "0
"dsp_enhance_stereo "0
"dsp_slow_cpu "1
"snd_noextraupdate "1
"soundscape_flush "9999
"suitvolume "0
"voice_enable "0"
dsp_water "14
"snd_digital_surround "0
"voice_forcemicrecord "0"
//mouse
joystick "0
"lookspring "0
"lookstrafe "0
"m_forward "1
"m_filter "0
"m_pitch "0.022
"m_side "0.8
"m_yaw "0.022
"alias w "wait
"alias 5w "w; w; w; w; w
"alias 10w
"5w; 5w
"alias 50w
"10w; 10w; 10w; 10w; 10w
"alias 100w
"50w; 50w
"alias 500w
"100w; 100w; 100w; 100w; 100w
"alias 1000w
"500w; 500w
"echo100w;
echo
cl_restrict_server_commands 0
100w;echo cl_restrict_server_commands 0 for cvarblock,zblock
echo
100w;echo [Netsettings;50w;echo done !
echo100w;echo [Graphic settings;50w;echo done !
echo100w;echo [Audio settings;50w;echo done !
echo100w;echo [Cpu settings;50w;echo done !echo100w;
echo :::::::::::[gTp Config Loaded]::::::::::::::
alias w "wait
"alias 5w "w; w; w; w; w
"alias 10w "5w; 5w"alias 50w
"10w; 10w; 10w; 10w; 10w
"alias 100w "50w; 50w
"alias 500w
"100w; 100w; 100w; 100w; 100w
"alias 1000w
"500w; 500w
"alias 5w clear
"echo :::::::::::[Clear in 1 second]:::::::::::; 100w;100w: clear"
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